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Games
Case Study

Imposter Game

Role: Lead Game Developer

Imposter Game project by Pujan Joshi

Brief Overview

A suspenseful, engaging multiplayer social deduction game. Trust no one, identify the imposter, or deceive your crewmates in this fast-paced strategy web game.

Project Resources

View RepositoryLaunch Project

What Was Built

A suspenseful real-time multiplayer social deduction web game. Built with Socket.io on the backend and React on the frontend, users are placed in game lobbies to vote out the hidden imposter.

Problem & Solution

Low-latency multiplayer synchronization on the web is complex. This project showcases stable Socket.io server connection management, game lobby state syncing, and animated voting screens.

Key Features

  • Real-time WebSocket multiplayer game loop
  • Custom game lobby matching and player avatars
  • Fluid voting screens and lobby chat tools
  • Mobile-friendly gameplay controls

Technologies Applied

Next.jsReactSocket.ioTailwind CSSFramer Motion

Interested in similar systems?

If you want custom frontend layout design, high-fidelity React components, or payment integrations, contact me for your next web application.

Contact Pujan Joshi
PUJAN JOSHI

Designing and engineering digital products with craft, performance, and attention to detail.

contact@pujan-joshi.com.np+977 (98) 609 28 584
Pujan Joshi/Fullstack Developer

Architecting high-performance web applications, fluid user interfaces, and robust digital systems.

Bhaktapur, Nepal•Remote / Worldwide

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Core technologies: Next.js 16, React 19, TypeScript, Tailwind CSS, Framer Motion, and Three.js.
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